Archive for the '3D News' Category


Live. Die. Repeat the effects (Edge of Tomorrow VFX)

Great article on FxGuide about how the VFX of EDGE OF TOMORROW were done…

Read it here:



Edge of Tomorrow released

Edge of Tomorrow was released yesterday in the UK and will be released next week in the USA.

I’ve already seen it and it is a truly, truly great movie. Worth watching. And also, sweet, sweet VFX… ^_^


GRAVITY and 47 Ronin Trailers

Amazing work by Framestore

GRAVITY – Detached

GRAVITY – Drifting

47 Ronin


A very early Test Screening review of Alfonso Cuaron’s GRAVITY! Surprise, it is described as ‘next level’!!!

This is what has to say about the early screening of Gravity! So proud of this team amazing work!

Some quotes:
“Gravity is a fucking masterpiece.”

“This is not just next level shit, this is several levels ahead of next level shit, & quite possibly the highest level shit you could possibly make.”

“It’s beautiful, and awe-inspiring, and profound (and a little scary too), everything you thought it would be since you first thought about going to space when you were a kid.”

“It has some of the best uses of first person POV shots I’ve ever seen, making you feel like you too are hovering right over the Earth, so close yet so far away.”

“Sandra Bullock’s character has no family down on Earth. No friends. Her job is up in space. She’s struggling to get back to survive, but in truth, she doesn’t have much to live for down on that planet, so why even go through the effort? To me the film is about apathy and isolation. It’s about people today not knowing why they should be excited about living but only knowing they don’t want to die.”

“This cut still gets my ultra-rare 11 out of 10 rating though, & it can only go up after I see the 100% completed version.  Congratulations Mr.Cuaron, you sir have changed the game.”




News – Epic Games Releases June 2010 Unreal Development Kit Beta

The new version of the UDK (June) is now available (thank you Epic for making this free):

CARY, NC (June 25, 2010) – Epic Games, Inc. today released the June 2010 UDK Beta, the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides uncompromised access to the award-winning toolset used in blockbuster video games, 3D simulations, digital films and more.

Epic is committed to providing the UDK community with regular software releases at no charge, and the latest beta is available now at

Check out the best UDK games and applications at Our latest featured project is a first-person tower defense game called Sanctum. Developed by Coffee Stain Studios, Sanctum features a beautiful science fiction world in which players safeguard towns from hostile alien invaders by building defensive structures and using upgradeable handheld weapons.

Are you working on something really cool? Post your work in the Project Show-Off forums, where links to tech demos, gameplay videos and screenshots are welcome.

Don’t forget, it’s easy and secure to obtain a commercial UDK license online. Our FAQ can help you determine which type of license is right for you.

This month’s beta release includes lots of upgrades, including:
Numerous skeletal mesh improvements
Improved bloom with added properties
New HUD texture visualization tool
FBX support for custom normals
Penumbra scale adjustment in Lightmass
Game Caster virtual camera support

The full list of upgrades is here: .

And you can download it here: .

A couple of images taken from the Epic page to show the new improvements:

Vertex Colors and Multiple UV Sets for Skeletal Meshes

Bloom Improvements

October 2022